Sitting in the back of my brother’s car clutching my brand-new Atari STE I happily declared I was going to be writing my first game soon. The Atari STE came with a selection of games I was keen to play but the image of STOS the Game Creator, a programming package that came with the […]
Category: Programming
How Retro Text Adventure Games are Put Together
The main thing that stands out with text adventure games is that they usually have no graphics. The game world is made up of many locations which are described using words, although a few text adventure games will display images of the location along with the description. Playing the game involves typing instructions to inform […]
How to Structure Your Programming Code
I remember my first fumble with basic on my ZX Spectrum computer back in the 1980s, plowing through pages of basic commands and example code without any real idea of how I could write programs myself. It was like reading a dictionary where I could learn certain words and their meanings with limited information on […]
The Benefits of Learning How to Program Computers
I still remember the excitement I felt when I wrote my first basic program on the BBC Micro at school. It was a simple four-line program that drew a triangle on the screen. In the early 1980s, we enjoyed playing games such as Chuckie Egg and the famous Granny’s Garden on the BBC Micro which […]